Here's an interesting twist on the old faithful, dodgeball.
You'll need two soft balls (that works for about 20 kids). Two kids are fighter pilots, flying around the room. Other participants are anti-aircraft artillery, who must stand still in positions spread around the room. They pass the ball to each other or try to shoot down any of the fighter pilots (when the ball hits a fighter pilot). If one of the artillery manage to shoot an aircraft down, they became the fighter pilot, and the destroyed plane becomes artillery.
You'll probably need a couple of leaders or nominated kids to be scavengers, to pass stray balls back to those artillery in the field of play.
When this is played in a fairly confined space (like a Scout hall), with about 20 kids, it's quite a fast game... you'll probably need a leader to keep shouting out the names of the kids who are the current fighter pilots, because if they stand still it gets a bit confusing!!
Saturday, 19 January 2008
Game - Airplane
A quick, energetic game for Cubs...
Everyone pretends to be planes (arms straight and up, making engine noises) flying around the room. The planes have to avoid hitting each other.
The person conducting the game shouts commands:
"Bad weather", all 'planes' have to land (slide to a stop on their knees).
"Turbulence", all 'planes' jump up and down as they move around the room.
"Engine failure", all 'planes' crash to the ground
"Mid air collision", 'planes' have to High Five each other as they fly around
"Spitfire", make machine gun noises
"Bombs", make bomb noises
"Taxi", walk around really slowly
Let us know if you can think of any other commands!
If you want, you can just run it without any competition OR you can make the last person to do each command "hit the ground" - then they have to stand on the spot, becoming an obstacle for other planes.
Everyone pretends to be planes (arms straight and up, making engine noises) flying around the room. The planes have to avoid hitting each other.
The person conducting the game shouts commands:
"Bad weather", all 'planes' have to land (slide to a stop on their knees).
"Turbulence", all 'planes' jump up and down as they move around the room.
"Engine failure", all 'planes' crash to the ground
"Mid air collision", 'planes' have to High Five each other as they fly around
"Spitfire", make machine gun noises
"Bombs", make bomb noises
"Taxi", walk around really slowly
Let us know if you can think of any other commands!
If you want, you can just run it without any competition OR you can make the last person to do each command "hit the ground" - then they have to stand on the spot, becoming an obstacle for other planes.
Challenge - Paper Airplanes
An challenge for Cubs or Scouts...
Give points for various aspects to keep the winner a secret until the end:
Design - Looks (upto 5)
Design - How technical (upto 5)
Design - Care & effort (upto 5)
Length of flight - first try only counts (one point per stride)
Trick shot one - through a hoop - 3 attempts (5 points each, bonus is double points if they get all 3)
Trick shot two - land on the runway... marked on the floor, 1 ft wide, 8 ft long, shoot from a distance - 3 attempts (5 points each, bonus of double points if all 3 land on the runway)
Give points for various aspects to keep the winner a secret until the end:
Design - Looks (upto 5)
Design - How technical (upto 5)
Design - Care & effort (upto 5)
Length of flight - first try only counts (one point per stride)
Trick shot one - through a hoop - 3 attempts (5 points each, bonus is double points if they get all 3)
Trick shot two - land on the runway... marked on the floor, 1 ft wide, 8 ft long, shoot from a distance - 3 attempts (5 points each, bonus of double points if all 3 land on the runway)
Friday, 11 January 2008
Swim Safe & Badges Night – 11th January 2008
1915 Grand Howl
1920 Game (Graham)
1930 Isn’t / Is Badge Game (Andy)
1940 Group A: Swim Safety (Andy)
Group B: Badges (Graham)
2000 Group A: Badges (Graham)
Group B: Swim Safety (Andy)
2020 Game (Dominik)
2030 Dodgeball
2040 Grand Howl
2045 Close
1920 Game (Graham)
1930 Isn’t / Is Badge Game (Andy)
1940 Group A: Swim Safety (Andy)
Group B: Badges (Graham)
2000 Group A: Badges (Graham)
Group B: Swim Safety (Andy)
2020 Game (Dominik)
2030 Dodgeball
2040 Grand Howl
2045 Close
Friday, 30 November 2007
Adventure Night – 30th November 2007
1915 Grand Howl
1920 NSEW game
1930 Distress Signals Challenge
1940 Base A
1950 Base B
2000 Base C
2010 Base D
2020 Game (Graham / Anne)
2030 Investitures
2035 Hike & Swim info
2040 Grand Howl
2045 Close
Bases:
1 Maps and Compasses – 4 figure grid refs, where I live, brief intro to compass
2 Reef Knots
3 Map Symbols game
4 Pack a Rucksac – intro to what to take for day-hike etc, heavy items near back and to top, soft things to pad back etc, take more than you hope to need (gets cold if you get hurt etc)…
1920 NSEW game
1930 Distress Signals Challenge
1940 Base A
1950 Base B
2000 Base C
2010 Base D
2020 Game (Graham / Anne)
2030 Investitures
2035 Hike & Swim info
2040 Grand Howl
2045 Close
Bases:
1 Maps and Compasses – 4 figure grid refs, where I live, brief intro to compass
2 Reef Knots
3 Map Symbols game
4 Pack a Rucksac – intro to what to take for day-hike etc, heavy items near back and to top, soft things to pad back etc, take more than you hope to need (gets cold if you get hurt etc)…
Thursday, 15 November 2007
Children In Need theme night – 16th November 07
1915 Cubs in / Grand Howl
1920 Game: Name juggle
1935 Intro to landmines – “keep off the ground” video
1940 Group 1: Landmines navigation game (blindfolded)
Group 2: Watch video clips
Charity match game
1950 Group 1: Watch video clips
Charity match game
Group 2: Landmines navigation game (blindfolded)
2000 Activity: Flying eggs “unfair game”
2020 Landmines football (with random injuries)
2040 Grand Howl
2045 Close
1920 Game: Name juggle
1935 Intro to landmines – “keep off the ground” video
1940 Group 1: Landmines navigation game (blindfolded)
Group 2: Watch video clips
Charity match game
1950 Group 1: Watch video clips
Charity match game
Group 2: Landmines navigation game (blindfolded)
2000 Activity: Flying eggs “unfair game”
2020 Landmines football (with random injuries)
2040 Grand Howl
2045 Close
Wednesday, 31 October 2007
Fireworks Theme Night Programme – 2nd November 07
1900 Cubs in
1905 Grand Howl
1910 Game: Firework Code Relay
1920 Intro to Website, Up n Coming events (hike, bike ride) & Fireworks theme
1930 Game: Fizzing Fireworks
1940 Fireworks Code chat & video clips
1950 Activity: Create own posters for Fireworks Code
2005 Game: Bang
2010 Recap Fireworks Code, Website, Up n Coming events
2015 Activity: Firework show
2030 Close & give out Notes & Firework Code booklets
1905 Grand Howl
1910 Game: Firework Code Relay
1920 Intro to Website, Up n Coming events (hike, bike ride) & Fireworks theme
1930 Game: Fizzing Fireworks
1940 Fireworks Code chat & video clips
1950 Activity: Create own posters for Fireworks Code
2005 Game: Bang
2010 Recap Fireworks Code, Website, Up n Coming events
2015 Activity: Firework show
2030 Close & give out Notes & Firework Code booklets
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